GoPlausible
  • GoPlausible
  • 🤖PLAUS Quick Intro
  • 🤖Anatomy of a PLAUS
  • 🤖PLAUS Claim instructions
  • 🤖Export PLAUS instructions
  • Overview
    • PLAUSIBLE & DIDs
    • PLAUSIBLE & Verifiable Credentials
    • PLAUSIBLE & OpenBadges
  • Tutorials
    • ⛵Creators: Onboarding
    • 📦Creators: Create PLAUS
    • ☢️Creators: Activate PLAUS
    • 🪄Creators: Fetch Magic Links
    • 💼Claimers: Claim PLAUS with wallet
    • 🏁Claimers: Claim PLAUS without wallet
    • 🏳️Claimers: Export locally claimed PLAUS
  • Features
    • 🔥Protocol Features
    • 🔏Claim controllers
  • Technical documentation
    • 🎴Concept poster
    • 📐Architecture
    • 💻Serverless backend
    • 🖥️UI / UX
  • Use Cases
    • 🎨NFT designers
    • ✈️Tourism
    • 🎵Music artists
    • 🗝️Fan clubs & social groups
    • 🏫DAOs
    • 🎮GameFi
    • 🎟️Ticketing services
    • ⚖️Law & legal entities
    • 🎸Entertainment services
    • ⚽Sport organizations
    • 🌎Venues & event organizers
    • 🏨Universities & educational entities
    • 👤Community managers
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  1. Overview

PLAUSIBLE & OpenBadges

PLAUSIBLE protocol & IMS OpenBadges

Smart Badges for recognition and credentials

The IMS Global Learning Consortium's Open Badges specification provides a robust and interoperable framework for issuing, sharing, and verifying digital badges, which represent achievements, skills, or endorsements. Open Badges 2.0, detailed in the Open Badges 2.0 Specification, introduced enhanced features for badge validation, internationalization, and accessibility, making it easier for individuals to earn, manage, and showcase their achievements across various platforms. Building on this, Open Badges 3.0, as outlined in the Open Badges 3.0 Specification, further extends the capabilities with new functionalities like endorsement classes and alignment objects, offering more nuanced ways to represent learning pathways and competencies. These versions collectively support a wide array of use cases in education, professional development, and informal learning environments, promoting lifelong learning and recognition in a digital world.

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Last updated 8 months ago